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Copyright © 2000 Dennis Huddleston and Quake 3 Tweak Arena. All trademarks used are properties of their respective owners.
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Last Updated 16th January 2001
These settings are taken from my specialy built configs which are available to download from Here. For information on how to implement these commands into Quake 3, check out the Config Explanation page. For information on what each setting does, go to the A-Z of Tweak Commands page.

Please note that the configs are placed in the order of maximal image quality (with the worst framerate) to image biased (with good image quality without too much framerate loss)

To retain formating, please copy these commands into Notepad, and then transfer them from there into your q3config file located in your baseq3 directory.

Maximum Image Quality:

seta cg_forceModel "0"
seta cg_teamChatTime "3600"
seta cg_railTrailTime "1500"
seta cg_lagometer "0"
seta cg_simpleItems "0"
seta cg_drawRewards "1"
seta cg_drawAttacker "1"
seta cg_drawAmmoWarning "1"
seta cg_drawIcons "1"
seta cg_draw3dIcons "1"
seta cg_drawSnapshot "0"
seta cg_drawTimer "1"
seta cg_drawStatus "1"
seta cg_draw2D "1"
seta cg_gibs "1"
seta cg_drawGun "1"
seta cg_marks "1"
seta cg_drawCrosshairNames "1"
seta cg_brassTime "500"
seta s_khz "22"
seta s_musicvolume "0.25"
seta cg_shadows "3"
seta r_mode "6"
seta r_gamma "0.810000"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_finish "1"
seta r_dynamiclight "1"
seta r_drawSun "1"
seta r_fastsky "0"
seta r_flares "1"
seta r_lodbias "-2"
seta r_lodCurveError "10000"
seta r_ignoreFastPath "1"
seta r_subdivisions "1"
seta r_vertexLight "0"
seta r_fullscreen "1"
seta r_ignorehwgamma "0"
seta r_overBrightBits "1"
seta r_mapOverBrightBits "3"
seta r_colorbits "32"
seta r_texturebits "32"
seta r_detailtextures "1"
seta r_roundImagesDown "0"
seta r_picmip "1"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compress_textures "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta cg_viewsize "100"
seta cg_predictItems "0"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta com_blood "1"
seta com_maxfps "0"
seta bot_nochat "1"

High Image Quality:

seta cg_forceModel "0"
seta cg_teamChatTime "3600"
seta cg_railTrailTime "1500"
seta cg_lagometer "0"
seta cg_simpleItems "0"
seta cg_drawRewards "1"
seta cg_drawAttacker "1"
seta cg_drawAmmoWarning "1"
seta cg_drawIcons "1"
seta cg_draw3dIcons "1"
seta cg_drawSnapshot "0"
seta cg_drawTimer "1"
seta cg_drawStatus "1"
seta cg_draw2D "1"
seta cg_gibs "1"
seta cg_drawGun "1"
seta cg_marks "0"
seta cg_drawCrosshairNames "1"
seta cg_brassTime "100"
seta s_khz "22"
seta s_musicvolume "0.25"
seta cg_shadows "3"
seta r_mode "6"
seta r_gamma "0.810000"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_finish "1"
seta r_dynamiclight "0"
seta r_drawSun "0"
seta r_fastsky "0"
seta r_flares "1"
seta r_lodbias "-1"
seta r_lodCurveError "5000"
seta r_ignoreFastPath "1"
seta r_subdivisions "2"
seta r_vertexLight "0"
seta r_fullscreen "1"
seta r_ignorehwgamma "0"
seta r_overBrightBits "1"
seta r_mapOverBrightBits "3"
seta r_colorbits "32"
seta r_texturebits "32"
seta r_detailtextures "1"
seta r_roundImagesDown "0"
seta r_picmip "1"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compress_textures "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta cg_viewsize "100"
seta cg_predictItems "0"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta com_blood "1"
seta com_maxfps "0"
seta bot_nochat "1"

Image Biased:

seta cg_forceModel "0"
seta cg_teamChatTime "3600"
seta cg_railTrailTime "1500"
seta cg_lagometer "0"
seta cg_simpleItems "0"
seta cg_drawRewards "0"
seta cg_drawAttacker "1"
seta cg_drawAmmoWarning "1"
seta cg_drawIcons "1"
seta cg_draw3dIcons "0"
seta cg_drawSnapshot "0"
seta cg_drawTimer "1"
seta cg_drawStatus "1"
seta cg_draw2D "1"
seta cg_gibs "1"
seta cg_drawGun "1"
seta cg_marks "0"
seta cg_drawCrosshairNames "1"
seta cg_brassTime "50"
seta s_khz "22"
seta s_musicvolume "0"
seta cg_shadows "1"
seta r_mode "4"
seta r_gamma "0.810000"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_finish "1"
seta r_dynamiclight "0"
seta r_drawSun "0"
seta r_fastsky "0"
seta r_flares "1"
seta r_lodbias "0"
seta r_lodCurveError "1000"
seta r_ignoreFastPath "1"
seta r_subdivisions "4"
seta r_vertexLight "0"
seta r_fullscreen "1"
seta r_ignorehwgamma "0"
seta r_overBrightBits "1"
seta r_mapOverBrightBits "3"
seta r_colorbits "32"
seta r_texturebits "16"
seta r_detailtextures "1"
seta r_roundImagesDown "0"
seta r_picmip "1"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compress_textures "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta cg_viewsize "100"
seta cg_predictItems "0"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta com_blood "1"
seta com_maxfps "0"
seta bot_nochat "1"